JensonB??? 
Anyone?
What?
There wil be no custom helmet function!!!

They really have not taken the reality function? I really hope they do add the customization bit and do make sure that the helmets are cpable of adding the sponsors on. A Though? That maybe they have made the helmets already imputeed so they can easily add the sponsors onto the helmets...
Also, HRT have the drivers names on the sides, will this count for us?
Overview
Formula 1 2010 will launch on Xbox 360, PC, and PS3 in September 2010, colliding with the Singapore Grand Prix. It will feature all the drivers, teams, cars, and tracks from the 2010 FIA Formula One World Championship season.
Gameplay
There will be no Safety Car.
There will be no Formation Lap.
The races will never be stopped, and there will never be red flags, but all other flags are in the game and have the according meaning.
There will be Tyre Deformation and Tyre Wear, so looking after your tyres is a key part of the game.
Pit stops will be fully controlled by you.
Race strategy will be very important.
There is a full team radio.
There is no commentary.
There is a full dynamic weather system, so weather can change during races.
Weather will affect the track and your tyres accordingly.
When you win a race you will be able to celebrate with your fists and arms.
There is a cockpit view, along with other views you will expect in a Formula 1 game, such as the TV onboard view.
There is a full damage system, like Dirt, Grid, and Dirt 2's, using the same technology, because F1 2010 is using the same engine, the Ego engine, and this damage system will be tweaked and improved to go well and correctly with F1 cars. Also, again, almost all of the objects on the track and moveable and breakable.
No mechanical failure, but AI can suffer it.
Difficulty settings and assists to cater all players, so good for both the sim and arcade crowd.
There is engine wear.
You can change your aero balance and engine power whilst racing.
There is no helmet designer.
The track surface changes accordingly, so how many cars have been on the track and the weather take affect, along with other aspects. During rainfall, for example, puddles will appear on certain parts of the track that is more open than other parts to allow the rainfall through. Marbles are on the track accordingly, and can be picked up by your tyres, and a dark line will start to appear when many cars have been on the track.
Will use cars in the state they are created and approved by their teams.
There will be the flashback feature and replays.
Every steering wheel will be fully supported and the team are aiming to create a great experience for both controller and wheel use.
Slipstreaming/dirty air/aero are major parts of the game.
AI will challenge you and each driver has their unique driving style according to their real life counterpart.
Oversteer, understeer, and wheelspin will be in the game accordingly. Previous F1 games have had too much understeer, F1 2010 sorts this out by bringing oversteer into the equation. Track condition will make an affect.
There will be no Parade Lap.
There will be no Parc Ferme.
Modes
Career mode: You compete in either three, five, or seven seasons, that is your choice.
The longer the season, the harder it will be. So, if you do the full, longest Career mode of seven seasons, you will start off with the slower cars such as Virgin and Hispania. This is according to change, Codemasters will use the latest version of the car closest to release.
You choose all of your settings and can change them throughout.
You play a rookie driver. Your driver will replace the worst driver, in terms of stats, on a team, and that driver will either dissapear or swap for another driver who will dissapear.
The tagline of the Career mode is Be the Driver, Live the Life.
You have limited movement around your paddock area in order to ensure game navigation is quick.
In the garage you will be able to adjust car setup, strategy and more, and you will be able to sit in the car in the garage and watch the screens. Around the paddock you will be interviewed by a character using David Crofts voice and have a variety of answers to choose for his questions. Likewise with Press Conferences (Holly Samos's voice is used during the press conferences). Be sure to choose your answers wisely because this affects you career.
Limited amount of tyres each whole GP event, so all sessions.
Sessions are skippable.
8 engines a year.
Race Engineer chooses an engine each session though you can override. You cannot swap engine for every session though.
The better you have done, the more media interest you get.
You will be able to battle with your team mate to the extent that whoever is the best will get new parts for the car first.
Your and/or your team mate's car can be upgraded throughout the season with new parts. Team leader gets parts first.
You have a female agent.
GP Mode (Single Race, Champ Season, Custom Season
You choose absolutely everything, from race distance to track to driver.
Some settings can be changed in this mode.
Limited amount of tyres each whole GP event, so all sessions.
Sessions are skippable.
You choose an engine each session.
Multiplayer
There is no Split Screen.
LAN play is present
ALL MP modes are 12 players max
For all modes, there are no mid-race saves.
Autosaved between sessions (e.g P1, Save, P2)
The PC version of the game will use Games for Windows Live.